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Teach Pixy an object directly from Arduino

I am working on a project of a robot arm controlled by a joystick. Controller is Arduino Mega 2560.
The eye of the robot to detect objects is Pixy.

The joystick has a lot of buttons. It could be a good application if a button can be used to “teach the robot an object”.
Therefore, I have a question.

Does the Arduino library have any command that can have Pixy learn object, or set signatures, directly without using PixyMon or pushing the button on top?

Hello Kein,
Currently there is no software control of the button. The button pins are exposed though – you can add another button by soldering wires to the pins.

Edward